- Corporate
NEW ARRIVALS
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- #Commerce
2025.10.16
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- Business
Passion Etched into Cities: The Rise of hololive Support Advertising in Japan and Beyond
2025.10.9
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- Recruitment
Creating a “New Normal” with VTuber – Insights from a Former Consulting Professional
- #Corporate Planning
- #Graduate Recruitment
- #Interview
2025.9.25
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- Corporate
Creating a Workplace for All: Inside COVER’s Global Initiatives
- #Employee Benefits
- #Human Resources Planning
- #Human Resources Division
- #Global
- #Culture
2025.9.18
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- Business
Exploring New Possibilities for hololive x Offline Events – A Roundtable with ABEMA and COVER on “Cho-Cho-Cho-Cho GAMERS 2″
- #ABEMA
- #Event Report
- #Gaming Business Development
- #Business Introduction
- #Interview
2025.9.11
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- Recruitment
Shaping the Future of COVER: Inside Our New Graduate Training Program
- #Human Resources Planning
- #Graduate Recruitment
- #Human Resources Division
- #Interview
2025.9.4
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- Special
Born From Co-Creation: Shishiro Hai and Unrivaled Loyalty
- #SHISHIRO HAI
- #Event Planning
- #Interview
2025.8.28
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- Business
Delivering Experiences – An Interview with COVER’s Deputy Head of Production Planning on Enriching Oshi Culture
- #Product Planning
- #Interview
2025.8.21
RANKING
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- Business
hololive English – Advent – Joins the 1st Anniversary Celebrations for the Renewal of SHIBUYA TSUTAYA – AXGRIT Pop-Up Shop Opening Day Report
- #Event Report
- #Licensing
2025.05.22
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- Business
A New Space for Fans to Connect. Our Boots-on-the-Ground Report from hololive OFFICIAL CARD GAME’s First Major Event: “World Grand Prix 2025”
- #hololive OFFICIAL CARD GAME
- #Event Report
- #Card Business Development
2025.04.03
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- Business
Delivering New Experiences to Fans While Empowering Talent – Inside COVER’s Licensing Business
- #Licensing
- #Business Introduction
2025.07.03
PICK UP
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- Business
hololive English – Advent – Joins the 1st Anniversary Celebrations for the Renewal of SHIBUYA TSUTAYA – AXGRIT Pop-Up Shop Opening Day Report
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- Corporate
The Future of VTubers: Shigeaki Hayashi SVP on the Creative Production Department’s Pursuit of Innovation
Shigeaki Hayashi joined COVER Corporation in 2022 after serving as the head of console gaming and working as an art director at a social gaming company. He currently serves as the Head of the Creative Production Department and was appointed Senior Vice President in April 2025. Shigeaki Hayashi now oversees VTuber production, including the Creative Production Department and the Talent Management Department. Since joining the company, Mr. Hayashi has overseen the Creative Production Department, which is responsible for creative production related to hololive production. The department includes staff and creators - such as illustrators, engineers, directors, and technical staff - who continue to push the boundaries of VTuber expression with their diverse area of expertise. The Creative Production Department has built an environment where creative assets - the “weapons” of our talents - can be generated quickly, while also incorporating the latest technologies such as Unreal Engine for the development of next-generation live performances. In this article, we take a closer look at the production side of things, where six specialized teams unite to take on the challenge of creating new forms of entertainment.
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CATEGORIES
特集
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- Special
An Interview with Shishiro Botan & Project Leader – The Passion and Creative Collaboration Behind Shishiro Hai
- #SHISHIRO HAI
- #Gaming Business Development
- #Event Planning
- #Interview
2025.7.31
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- Special
Shishiro Hai – A Dynamic Crossover of eSports and VTuber Culture
- #SHISHIRO HAI
- #Gaming Business Development
- #Event Planning
2025.7.24
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- Special
Transcending Age and Language: hololive SUPER EXPO 2025 Attendee Interviews
- #hololive SUPER EXPO
- #Event Planning
2025.6.5
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- Special
hololive SUPER EXPO 2025 Report [Part 2]: A Festival of VTuber Culture Enjoyed With All Five Senses
- #hololive SUPER EXPO
- #Event Planning
2025.5.21