Business
CATEGORIES
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The hololive OFFICIAL CARD GAME’s Position in the TCG Market: Report from the 1st hOCG Shop Staff Networking Event
2026.03.19
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Creating a Place Where Talents Shine the Brightest: The Role of a Talent Manager
2026.01.29
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[hololive ID 5th Anniversary] Behind the Scenes of “Chromatic Future”: Nine Talents, One Bridge from Indonesia to the World
2026.01.22
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[hololive ID 5th Anniversary] The 5-Year Journey of hololive Indonesia
2026.01.15
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The Guardians Behind the Scenes: Moderators Who Keep hololive production Safe Around the Clock
2025.12.25
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An Unprecedented Challenge: Usada Pekora in DEATH STRANDING – A Conversation with KOJIMA PRODUCTIONS
2025.12.18
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Sharing the Same Joy Worldwide: What Does Localization Look Like at hololive production?
2025.11.27
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From Three-Dimensional Audio to On-Location Recording: Inside COVER’s Voice Pack Projects Showcasing a Different Side of Talents
2025.11.20
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Passion Etched into Cities: The Rise of hololive Support Advertising in Japan and Beyond
2025.10.09
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Exploring New Possibilities for hololive x Offline Events – A Roundtable with ABEMA and COVER on “Cho-Cho-Cho-Cho GAMERS 2″
2025.09.11
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Delivering Experiences – An Interview with COVER’s Deputy Head of Production Planning on Enriching Oshi Culture
2025.08.21
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Delivering New Experiences to Fans While Empowering Talent – Inside COVER’s Licensing Business
2025.07.03
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Report from the hololive production Official Shop: A New Transmission Hub for VTuber Culture – From Tokyo to the World
2025.06.19
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Inside the hololive OFFICIAL CARD GAME: COVER and Bushiroad Share Untold Stories and their Vision for the Future
2025.05.30
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hololive English – Advent – Joins the 1st Anniversary Celebrations for the Renewal of SHIBUYA TSUTAYA – AXGRIT Pop-Up Shop Opening Day Report
2025.05.22
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“Creating the Next Generation of Fan Experiences”: The Division Manager of the Platform Division’s Future Strategy Envisioned through Data Analysis
2025.04.24