Archives
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“Creating the Next Generation of Fan Experiences”: The Division Manager of the Platform Division’s Future Strategy Envisioned through Data Analysis
2025.04.24
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From Newcomer to Manager of 100 Million Yen-Level Live Events: What is the Appeal of Arena-Level Project Management?
2025.04.10
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A New Space for Fans to Connect. Our Boots-on-the-Ground Report from hololive OFFICIAL CARD GAME’s First Major Event: “World Grand Prix 2025”
2025.04.03
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Outside Director Kimiyuki Suda Unravels COVER’s Growth Journey and Future Challenges Build on Relationship of Trust Spanning 20 Years
2025.03.21
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What’s Ahead for the VTuber Industry: Looking to the Future with COVER CFO Yosuke Kaneko
2025.03.13
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[Part 2]COVER’s Head of International Business Development Talks about the Global Strategy for Japanese Entertainment
2025.02.27
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[Part 1]COVER’s Head of International Business Development Talks about the Global Strategy for Japanese Entertainment
2025.02.21
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The Potential and Challenges of VTuber Culture: Communicating the Company’s Mission and Expanding Societal Touchpoints with COVER Advisor Satoshi Yajima
2025.02.06
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Launching a New Chapter: COVER USA Begins Operations in July 2024! An Exclusive Insight into North America Market Business Strategies
2025.01.30
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Going beyond Japan: What does COVER’s International Business Department do?
2025.01.30
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COVER’s Director and CTO talks about VTuber & Holoearth, technological innovations, & his future vision
2024.12.16
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hololive EXPOInterview with COVER Corp.Event Planning Team
2024.11.29
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At the Forefront! A Sneak Peek at COVER Corporation’s New Studio!
2024.11.29
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holo Indie – Independent Video Game Development Meets hololive
2024.11.29
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Interview with “holo Indie” creator, Roboqlo
2024.11.29
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COVER’s Merchandising Department (MD) – helping with EC and merch sales to deliver hololive merch to each and every fan!
2024.11.21